A new and much better release of the Total Texture Enhancement Package made by Earthquake Software. This 6.0 version offers loads of improvements.
A lot of work and time has gone into this version and the quality of the textures is yet again stunning compared to earlier releases. This package brings you all of the textures from Marathon 1 (M1A1), Marathon 2: Durandal and Marathon Infinity in high-res versions for use with Aleph One to make the beautiful environments in the Marathon Trilogy even better looking!
Here's a complete list of the new features and improvements in 6.0:
- Minor visual improvement on some of the textures.
- A file-path error has been fixed which caused one Marathon 2 texture not to work.
- The texture scripts have been cleaned up a bit.
- Smaller size textures (file size not actual size) causing the following things:
1. Level load times are shorter thanks to this.
2. A slight in-game performance boost.
3. The total package is of smaller size so downloading takes less time and the files take up less HD space.
4. All textures are now in .jpg format.
5. Best of all, there's no loss in graphics quality compared to much larger previous versions.
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Total Texture Enhancement Package (Lowest) 6.0 specific notes:
While these 128x128 pixels large textures are of same size as the original ones that came with the Marathon games, these sure look better. We've made this 'lowest' quality version to make sure even people who play Marathon on old G3 Mac's or old Windows PC's should be able to use 'em as well. Try them out for yourself if you got one of those oldies at home! (16mb's of VRAM recommended).
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We hope you enjoy these textures!
If you want to check out some screenshots before you start this download please visit this place: Screenshots
For support, more infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake Software 2005
http://www.earthquake.tk
Contact us!
The Netherlands
Another nice enhancement package that replaces Marathon 2/infinity's old low-res background landscapes with new high-res smooth ones.
Whenever playing Aleph One (wether it's M infinity or M2) you've probably noticed that the good old background landscapes that make Marathon so lively look kinda 'blurry' with a screen resolution of 1024x768 or higher. Because to my opinion Landscapes always were one of Marathon's strong graphical features we've decided to enhance these as well to bring back that good old Lh'owon or Spacy feeling when walking in a specific area. We hope you enjoy these high-res landscapes, have fun!
For support, infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake software 2004
http://www.earthquake.tk
Contact us!
The Netherlands
TTEP 5.2 (includes 5.1) fixes various bugs and adds a couple of textures that were missing in the Total Texture Enhancement Package 5.0 release.
This patch is very easy to install because you can just replace old files with new files and all should work just fine. This patch can be used with all three versions (low, med and high-res) of the 'Total Texture Enhancement Package 5.0'. Replace every single file with the ones found in this patch to be sure the patch is succesfully applied.
Special Thanks goes out to Randall Currie for reporting these missing textures and releasing the previous release of the 5.1 patch in the first place.
We hope you enjoy these textures!
If you want to check out some screenshots of the TTEP 5.0 in general, visit: Screenshots
For support, infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake software 2004
http://www.earthquake.tk
Contact us!
The Netherlands
A new and much better release of the Total Texture Enhancement Package made by Earthquake Software. This 6.0 version offers loads of improvements.
A lot of work and time has gone into this version and the quality of the textures is yet again stunning compared to earlier releases. This package brings you all of the textures from Marathon 1 (M1A1), Marathon 2: Durandal and Marathon Infinity in high-res versions for use with Aleph One to make the beautiful environments in the Marathon Trilogy even better looking!
Here's a complete list of the new features and improvements in 6.0:
- Minor visual improvement on some of the textures.
- A file-path error has been fixed which caused one Marathon 2 texture not to work.
- The texture scripts have been cleaned up a bit.
- Smaller size textures (file size not actual size) causing the following things:
1. Level load times are shorter thanks to this.
2. A slight in-game performance boost.
3. The total package is of smaller size so downloading takes less time and the files take up less HD space.
4. All textures are now in .jpg format.
5. Best of all, there's no loss in graphics quality compared to much larger previous versions.
-------------------------
Total Texture Enhancement Package (Medium) 6.0 specific notes:
A great balance between performance and quality. We do recommend a 64 or 128mb graphics card but if you got one of those the results will not let you down. Give it a try!
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We hope you enjoy these textures!
If you want to check out some screenshots before you start this download please visit this place: Screenshots
For support, more infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake Software 2005
http://www.earthquake.tk
Contact us!
The Netherlands
A new and much better release of the Total Texture Enhancement Package made by Earthquake Software. This 6.0 version offers loads of improvements.
A lot of work and time has gone into this version and the quality of the textures is yet again stunning compared to earlier releases. This package brings you all of the textures from Marathon 1 (M1A1), Marathon 2: Durandal and Marathon Infinity in high-res versions for use with Aleph One to make the beautiful environments in the Marathon Trilogy even better looking!
Here's a complete list of the new features and improvements in 6.0:
- Minor visual improvement on some of the textures.
- A file-path error has been fixed which caused one Marathon 2 texture not to work.
- The texture scripts have been cleaned up a bit.
- Smaller size textures (file size not actual size) causing the following things:
1. Level load times are shorter thanks to this.
2. A slight in-game performance boost.
3. The total package is of smaller size so downloading takes less time and the files take up less HD space.
4. All textures are now in .jpg format.
5. Best of all, there's no loss in graphics quality compared to much larger previous versions.
-------------------------
Total Texture Enhancement Package (Low) 6.0 specific notes:
Perfect for 32mb graphics card users! These textures do get a bit blurry if you look closely but from a nice distance even these look very amazing! Be sure try these out for yourself!
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We hope you enjoy these textures!
If you want to check out some screenshots before you start this download please visit this place: Screenshots
For support, more infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake Software 2005
http://www.earthquake.tk
Contact us!
The Netherlands
A new and much better release of the Total Texture Enhancement Package made by Earthquake Software. This 6.0 version offers loads of improvements.
A lot of work and time has gone into this version and the quality of the textures is yet again stunning compared to earlier releases. This package brings you all of the textures from Marathon 1 (M1A1), Marathon 2: Durandal and Marathon Infinity in high-res versions for use with Aleph One to make the beautiful environments in the Marathon Trilogy even better looking!
Here's a complete list of the new features and improvements in 6.0:
- Minor visual improvement on some of the textures.
- A file-path error has been fixed which caused one Marathon 2 texture not to work.
- The texture scripts have been cleaned up a bit.
- Smaller size textures (file size not actual size) Improving the following things:
1. Level load times are shorter thanks to this.
2. A slight in-game performance boost.
3. The total package is of smaller size so downloading takes less time and the files take up less HD space.
4. All textures are now in .jpg format.
5. Best of all, there's no loss in graphics quality compared to much larger previous versions.
-------------------------
Total Texture Enhancement Package (Medium) 6.0 specific notes:
The texture quality is enormous and is of higher quality then textures in most modern games (such as Halo, UT2004 or Doom 3). We recommend a very fast computer for this one such as a PowerMac G5 with at least 128mb's of VRAM (256mb's Recommended). You will sure be amazed when playing the Marathon trilogy with these stunning textures!
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We hope you enjoy these textures!
If you want to check out some screenshots before you start this still massive download please visit this place: Screenshots
For support, more infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake Software 2005
http://www.earthquake.tk
Contact us!
The Netherlands
Because I found out that in the 4.0 version of the Total texture enhancement package the entire Pfhor texture collection in M1A1 was missing, I've decided to upload an updater.
So, here it is. have fun!
The updater can also be found here:
Earthquake software's downloads page
Many things of Marathon have been improved since Aleph One came out: OpenGL graphics, high-res textures, and even a couple of 3D models are made. But there's one thing that has never been improved...Sound.
This is probably because the sounds in Marathon are still quite good, but we found ways to make it even better.
This package contains the following features:
- New Sounds! Including more sounds per class and the 'Lost BoB' sounds (only the nice ones though). Now, I hear you all thinking: "New sounds? Does this means all the good old original Marathon sounds have been replaced by weird new spacy sounds?" No, many new sounds are just modified original Marathon sounds, like pitch changes or other effects.
- Improved sounds: Sound settings have been improved and many sounds have been converted into a higher quality.
- Stereo effects added: Some of the ambience and random sounds have been modded and converted into stereo sound files. These are: the Creak, Siren, Loon and the Surface explosion sounds.
Just try them out for yourself! Make sure you got 16bit sounds turned on.
For support, infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake software 2004
http://www.earthquake.tk
tim@vogelproducties.nl
The Netherlands
Remember the 'texture enchantment pack'? An amazing piece of work altough not all of the textures were made in High-res so I made some more original Marathon infinity textures in high-res, and a lot more other cool stuff to make Aleph One what Aleph One can be.
This package includes the following (see read me for details):
- Improved physics that makes the BOBs smarter and a bit stronger. This file also gives the flamethrower, rocket launcher and SMG a proper second function (including sound effects!).
- I made a couple of more infinity textures into high-res, that are easy to install because they use the same script as the original 'texture enchantment pack'.
- A shapes patch to improve a couple of small things in Aleph One like a more realistic contrail effect for rockets and granades.
- A new music file for Aleph One
- A few scripts to improve some gameplay aspects
- A couple of images to add special Aleph One splash and option screens.
- 3 test maps to see the high-res textures 'ingame'.
This pack is a must have for every one who wants to get the most out of the new Aleph One engine!
This package, requires the original 'Texture enchantment pack' and resedit to install.
This map is inspired by the movie 'Starship Troopers'.
You and your army of marines must defend a base/outpost from invading aliens.
This package comes with a map, shapes patch, sounds patch, script and physics file. (v1.1 improves the patch files).
This map is pure nonstop Marathon carnage!
For support, infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake software 2004
http://www.earthquake.tk
tim@vogelproducties.nl
The Netherlands
A total of 61, 256 x 256 (pixels) high-quality textures.
Includes:
-2 Earth liquids
-2 Alien liquids
-11 Alien Textures
-46 Earth Textures
For support, infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake software 2004
http://www.earthquake.tk
tim@vogelproducties.nl
The Netherlands
4 preview screenshots from Men of Honor.
I've uploaded these to let everyone have a look how the scenario looks like (at this moment).
They are good quality and only 300 kb download size, so why don't just check them out?
These are 3 800 x 600 desktop pictures (they are much better then my older ones) from the scenario Men of Honor.
It doesn't matter if you are working on a spacy scenario or a earth like scenario this file contains textures for every kind of scenario, from wood to strange alien liquids. This pack is really a must have for all you scenario creators or map makers out there!
This contains:
-8 Earth Textures (256 x 256)
-2 Earth Liquids (256 x 256)
-1 Earth Landscape (1000's of colors)
-11 Alien Textures (256 x 256)
-2 Alien Liquids (256 x 256)
-2 Alien Landscapes (1000's of colors)
All the textures are .png format and the landscapes are .jpg .
Two fantastic desktop screen of the upcoming Aleph One scenario Men of Honor.
They both come in two different sizes. 800 x 600 and 1024 x 768 pixels. Just check these two out!
Handy tutorial if you want to create secret door like in the old Wolfenstein 3D.
This tutorial shows you how you can create hidden doors just like in Wolfenstein 3D. You can push the secret door (wall) backwards to find items in a hidden room behind it.
For support, infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake software 2004
http://www.earthquake.tk
tim@vogelproducties.nl
The Netherlands
If you want to make maps for Aleph One but only have Mac Os 9 download this. Is doesn't use Aleph Ones features but it works better than the old Forge.
It can also handle longer distances but don't make it too crazy or Aleph Forge can't handle it either.
Be sure to read the read me! file though.
For support, infomation, patches, feedback, bug reports etc etc please visit our official webpage at:
Earthquake software 2004
http://www.earthquake.tk
tim@vogelproducties.nl
The Netherlands
This scenario is small but it's full of enemies. So, if you like killing aliens and doesn't like all the hard puzzles and diffecult jumping you will like this scenario. I made a few changes to the physics model (no weapon changes, sorry) and I've added a new music file that fits with my scenario.
Try this scenario with the 3D Pfhor and 3D Sph't Kr from Jemmet, it rocks!