Files for Tycho

M:R MarathonMenu.u Fix May 18, 2004 v1.0

Tycho — May 19, 2004

MarathonMenu.u Fix 05/18/2004

A small number of people downloaded a damaged version of the Marathon:Resurrection Beta Patch 1.3 which contained an incorrect MarathonMenu.u file. If you downloaded your Patch before May 19, 2004 it is highly recommended you install this new MarathonMenu.u file. Simply drag it into your Unreal Tournament 'System' Folder and replace the existing file by the same name.

If you downloaded the Marathon:Resurrection Beta Patch 1.3 after May 19, 2004 you would have downloaded the correct file, however there is no damage done by installing this file, either. You're simply replacing the file with an identical one.

Using the old file resulted in an incapacity to play MultiPlayer Marathon:Resurrection or to navigate the server browser for Marathon:Resurrection MultiPlayer games.

We apologize for the inconvenience.

Enjoy!
Team Unpfhorgiven
Marathon:Resurrection.
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Marathon:Resurrection Beta Patch 1.3 v1.3b

Tycho — May 17, 2004

Marathon:Resurrection Beta Patch 1.3 (aka Mapper's Build)

All systems are a go. The new build is finally here thanks to some very late nights by some very hard working people.

Here's the skinny:

Installation: The build is to be used in conjunction with a full install of Marathon:Resurrection Beta 1.2 (the Demo). After installing (or if you already have) the Demo, you can uncompress the files in the 1.3 Patch archive and place all 5 files (except this ReadMe) in your Unreal Tournament 'System' folder. Note: This will disable your ability to play MP games with those who _just_ have the Demo (beta 1.2) and as such you can either work with a duplicate of M:R or ensure the people you want to play with are also running the 1.3 patch.

- This is primarily a build that has been released in order for volunteer mappers to complete the remaining single player maps, now available at FileBall.net in the Liandri Depot. The maps that need work all contain 'MMC' in their title and each has a detailed description in their form write up. Pay attention to said description and follow the few guidelines that are specified there exactly! That said, please, use the available resources and help us finish these remaining maps. All that is necessary (content-wise) to complete the maps is now readily available (all textures, monsters, models, sprites, projectiles, music etc).
- This is not a "real" M:R release, in the sense that this was done to allow volunteer mappers access to the required resources. It is encouraged that those people use these provided files. Please be gentle on FileBall and if you can set up mirrors, please make sure you do so _WITH_ all this associated information, as well as with the MMC maps and their associated information together.
- Please keep up to date and in touch with news and questions at the Marathon:Resurrection website, and the forum

http://resurrection.bungie.org

New in this build:

- Real-time carnage report
- LOTS of code cleanups and bugfixes
- Integrated AMS code into PlayerPawn/Bot classes to allow skin packs like the Mjolnir skin contest skins
- Carcasses are messier
- Restructured PlayerPawn/Bot class hierarchy and renamed a bunch of classes to folow a logical convention
- Restructured Gametype hierarchy. MarathonGame subclasses TeamGamePlus, all Marathon gametypes subclass MarathonGame.
- More blood
- Created a new toggleable UI (select in Mod menu) which replaces the default UT setup. In addition to simply looking RAD, this will help keep MR stuff like maps and player models separate from stock UT stuff.
- Added drop-in shield charger actors so mappers don't have to go through the trouble of setting up custom triggers and movers.
- All monsters are animated and in.
- Monster startup behavior (EInitialState): STATE_Normal, STATE_Deaf, STATE_Blind, STATE_Tommy
- Root window spawned using Canvas dimensions. Save game menu positions properly.

That said, we hope you enjoy this in-between release. We are fairly confident that the next release will be the full and complete Marathon:Resurrection Single Player Campaign and Multiplayer. When this happens is, at this point, dependent on the kind of help we will get. As a general rule of thumb, I am hoping to get most of the maps rounded up by mid summer. Lets hope that happens. Thank you for your continued support.


Enjoy!
Team Unpfhorgiven
Marathon:Resurrection.
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Ingue Ferroque MMC (27) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Ingue Ferroque - Level 27
Background Music track to be used: Splash (Marathon)
Marathon:Resurrection Filename (.unr): 27-IngueFerroque.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Try Again MMC (26) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Try Again - Level 26
Background Music track to be used: Landing
Marathon:Resurrection Filename (.unr): 26-TryAgain.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Welcome to the Revolution… MMC (25) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Welcome to the Revolution… - Level 25
Background Music track to be used: Swirls
Marathon:Resurrection Filename (.unr): 25-WelcometotheRevolution.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Ain’t Got Time Pfhor This… MMC (24) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Ain’t Got Time Pfhor This… - Level 24
Background Music track to be used: New Pacific
Marathon:Resurrection Filename (.unr): 24-AintGotTime.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Pfhoraphobia MMC (23) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Pfhoraphobia - Level 23
Background Music track to be used: New Pacific (Reprise)
Marathon:Resurrection Filename (.unr): 23-Pfhoraphobia.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Eupfhoria MMC (22) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Eupfhoria - Level 22
Background Music track to be used: Rapture
Marathon:Resurrection Filename (.unr): 22-Eupfhoria.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Beware of Defense Drones… MMC (21) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Beware of Low-Flying Defense Drones… - Level 21
Background Music track to be used: Leela
Marathon:Resurrection Filename (.unr): 21-BewareofLowFlying.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Two Times Two Equals… MMC (20) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Two Times Two Equals… - Level 20
Background Music track to be used: Rapture
Marathon:Resurrection Filename (.unr): 20-TwoTimesTwoEquals.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Unpfhorgiven MMC (19) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Unpfhorgiven - Level 19
Background Music track to be used: New Pacific (Reprise)
Marathon:Resurrection Filename (.unr): 19-Unpfhorgiven.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

No Artificial Colors MMC (18) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
No Artificial Colors - Level 18
Background Music track to be used: Aliens Again
Marathon:Resurrection Filename (.unr): 18-NoArtificialColors.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Pfhor Your Eyes Only… MMC (17) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Pfhor Your Eyes Only… - Level 17
Background Music track to be used: New Pacific
Marathon:Resurrection Filename (.unr): 17-PfhorYourEyesOnly.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Neither High nor Low MMC (16) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Neither High nor Low - Level 16
Background Music track to be used: Flippant
Marathon:Resurrection Filename (.unr): 16-NeitherHighnorLow.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Habe Quiddam MMC (15) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Habe Quiddam - Level 15
Background Music track to be used: Rushing
Marathon:Resurrection Filename (.unr): 15-HabeQuiddam.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Colony Ship For Sale, Cheap MMC (14) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
MMC Colony Ship For Sale, Cheap - Level 14
Background Music track to be used: Swirls
Marathon:Resurrection Filename (.unr): 14-ColonyShipForSale.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Fire! Fire! Fire! Fire! Fire! MMC (13) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Fire! Fire! Fire! Fire! Fire! - Level 13
Background Music track to be used: Leela
Marathon:Resurrection Filename (.unr): 13-FireFireFireFireFire.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***

Cool Fusion MMC (08) v1.0a

Tycho — May 15, 2004

MMC Parsed Marathon Map
Single Player Campaign
Cool Fusion - Level 8
Background Music track to be used: Flowers In Heaven
Marathon:Resurrection Filename (.unr): 08-CoolFusion.unr

*** For Download ONLY. Do no upload as MMC files, use "Contributed Beta Maps" category instead. ***