Personal Log Entry: Captain Janet Vanderdecken This will be my final entry in this log. I swear to God, this ship is jinxed. First there was the disaster off Inferno, which wiped out the Atchison and the Topeka, and nearly got this ship destroyed. Then the Diablo pirates disabled her, and that solitary marine had to come pull our cojones out of the fire. Now this. As per our orders (vague and cryptic as usual), we reported to this sector to render aid to Kronos. I'd never even heard of the Kronos before now, and neither had anyone else in my crew.
No sooner had we gotten a docking tube and elevator attached when *BAM* ...this thing de-cloaks outside our hull and begins banging on it - and other things start pouring through the docking elevator. I can hear them right outside this room. From here, I'm setting our tertiary forward turrets to automatic. While they're probably not even powerful enough to scratch the paint of that enemy ship, they might take out any of them dumb enough to go EVA. Uh-oh. The noises are louder outside. Damn. Guess I'm not going to get to try the holosuite program Paul said he'd customized for me. A nice forest setting, and plenty of half-naked hunks if it merged properly. Hang on... something is
Merge Log: Personal Holosuite program "Picnic Woods" Poly #32,885,217 out of range! Poly #32,885,218 out of range! Poly #32,885,219 out of range! . . . . Poly #82,617,011 out of range! Texture files 900,901,902,903...967 not found! Merge interrupted. Several important files are missing or corrupted. Program may be run, but will be incomplete. Activate desk switch and enter when ready.
SANTA FE SYSTEMS: Primary Weapons: Destroyed Secondary Weapons: Badly damaged, inoperative Tertiary Weapons: Intact, operative Main Drive: Badly damaged, inoperative Impulse Drive: Intact, operative Transporter: Operative, inaccessible Communications(external): Destroyed Communications(internal): Operative
** INTERRUPT SIGNAL ** Incoming Message from Merlin... The Santa Fe's computer system is badly damaged. We know who to blame for that, do we not? I appreciate nostalgia as much as anyone else... and I regret the deaths here, of course... but you have work to do. None of Mauvair's minions are on board the Santa Fe; you are not needed here. Return to the task at hand, quickly. Even now, Mauvair is preparing for you. Merlin out...
Persevered a bit, eh? I'm surprised, I figured the weapons cache in that crate would satisfy you, and that you'd feel no need to check the crate's back wall! Either that, or you've used Forge or Durandal Terminal Browser to find this terminal. :) Don't be embarrassed - everybody does it, right? Thanks to: Bill for offering me a place on the project Mike Trinder, without whom the Santa Fe would never have docked with the Kronos Rich for his Mauvair terminal artwork Chris for his "not enough differential lighting" macro Telf for captaining the Santa Fe for me Everyone who's had kind words about my amateurish Forge work
INCOMING MESSAGE FROM MERLIN... What perverse magic has Mauvair been up to now? Meddling in the technology of man, and using his power for evil, he has forsaken his oath of sorcery. He has become an abomination. Beware of his spell of teleportation. At any time he can raise the dead in his shadow, and arise elsewhere. Watch your back. Mauvair has replicated a Kronos future pod, enhancing its size to suit his needs. The technology is almost identical to the Kronos pods. There is no telling how much more Kronos technology has been stolen. You must ready yourself to join the Brigade reinforcements to take back Kronos before Morgana discovers all of her secrets and destroys the ship. I have readied a shuttle for you at the top of the mountain. Use the elevator shaft across the way to reach the top. You may need to locate an access card to get to the shaft. Look for Mauvair's Crypt, as that is a likely place where he would stow away the card.
Sensors show a highly unstable rift in the space time continuum. I am fairly certain that Mauvair has been using this rift for time traveling. Has he taken his teleportation spell to the next level?
There is much to do, so much to do. Kronos is under attack, and Morgana threatens to steal her technology. Yet, while we are in this time period, it would be a heroic deed and a blow to Mordred to free the Quest Knights he holds captive in the Castle of Sorrows. If you can locate and destroy Mordred in this time period before he returns to the future to join Morgana, it would steal you the upper hand.
Although it is still unsafe on Kronos, a return visit is needed for ammunition and recharging. I am currently retrieving status data from Kronos. While I complete my analysis, you must rest once again. Take the shuttle at the top of the shaft. The shuttle coordinates have already been programmed for a remote outpost. A sleep chamber on that outpost has been readied for you. Rest is a critical component of your preparation for the battles ahead. Your dreams may unlock that which you never thought possible. Upon awakening, I will teleport you to the safest possible location on Kronos. Merlin out...
Is that you? I didn't expect you on this channel... oh, I see. Mauvair's wizards have been playing with one of our future pods. Captured, no doubt, from elsewhere in the Jurassic time period. Once you return to Kronos, I shall send a surge of power through this system, destroying it utterly. Let Morgana's forces learn what they can from a puddle of molten metal!