6: Hum a Few Bars

terminal 0

unfinished

<checkpoint 1>

Pssst. Take a look in here, but don't let Durandal see you.

**** Pfh'Joueur Datalink ****

success

We need to plug more D'Hara crystals into the communication array before we can get the Nor'Haket running or even manage to open more doors. I am going to send some humans to the mine on the planet to bring back the broken pieces you found. Some of them aren't as clumsy as you and should be able to pick up all the pieces. I am sure the S'pht could help get this ship running, but I do not know where they have gone. I have even lost my link to their ship's AI. I am sending you down to T'Kartha again. You know the routine, find the crystals and bring them back to the ship. Resistance is futile.

<<<<<<<<<<<<< TRANSPORT WHEN READY >>>>>>>>>>>>>> ***** BoomerCom Out *****

terminal 1

unfinished

<checkpoint 0>

Turn on the switch behind you and go back into this area. And don't stop to chat along the way. There is another Pfhor ship moving in our direction.

***** BoomerCom Out *****

terminal 2

unfinished

Pfh'Joueur's logs 07.04.0307.07:00 I am much happier now. Durandal has given me a playmate. Kef'Teddie, a young 'Kr being, and I have been playing games and learning each other's language and mathmatics systems. 'Teddie is teaching the rest of the 'Kr English. I am attempting to teach Durandal's S'pht. The S'pht barely tolerate me. The Great One was going to thaw out a Bob to keep me company, but Bob's don't live long, and Durandal hasn't figured out how to breed more of them. Someone should give him a lesson in the birds and the bees. The vortex hasn't changed much in the past 300 years. It is still a big old hole of swirling light. Durandal thinks it could take another 400 years before we reach the end. I am planning to take a nap for about 390 years of that.

**** Pfh'Joueur Datalink ****