4: Hammertime

terminal 0

unfinished

comm.downlink

remote.feed.open origin: orbital transmit destin: comm.downlink ref: briefing stamp: briefing As I'm sure you noticed, the local infantry isn't putting up much resistance. Your job is to go inside the buildings, and find any bugs in hiding. Preliminary photos seem to show a normal Pfhor garrison, but radar shows 2 sets of tunnels under the facility. One can be accounted for by the water system you just disabled, but the other is much deeper. We can't find any entrances to the lower tunnels, but the Pfhor have shielded off a good bit of the base. We'll be able to tell you more shortly. Most of the base was locked down when they spotted us, but there must be something they forgot. Get in as far as you can, and look for another satellite-ready terminal.

comm.downlink

terminal 1

unfinished

loading.monitor

loading.monitor origin: loading.monitor destin: cargo.oversight ref: unscheduled maintenance request stamp: maintenance Cargo Handler B'sa humbly requests unscheduled maintenance on Crane 1 of Loading Bay 3.

loading.monitor origin: cargo.oversight destin: loading.monitor ref: unscheduled maintenance request stamp: report Please provide a description of problem encountered as required by Ministry of Supervised Transportation Vehicles Oversized Cargo Manipulation Vehicle Maintenance Guidelines 62.6.

loading.monitor origin: loading.monitor destin: cargo.oversight ref: maintenance stamp: report The drivetrain is operating at 58% normal efficiency. The crane is moving erratically and producing unusual sounds.

loading.monitor origin: cargo.oversight destin: loading.monitor ref: maintenance crew 7 stamp: repair Maintenance Crew 7 has been diverted to Loading Bay 3. This action is classified as an Unscheduled Maintenance Request, Type 2 under Ministry of Supervised Transportation Vehicles Oversized Cargo Manipulation Vehicle Maintenance Guidelines 62.6.

loading.monitor origin: cargo.oversight destin: loading.monitor ref: maintenance crew 7 stamp: update Maintenance Crew 7 has been delayed due to hostile incursion. Repairs on Crane 1 of Loading Bay 3 will continue after neutralization of hostile forces.

loading.monitor

terminal 2

unfinished

satellite.downlink

satellite.downlink origin: orbital transmit destin: satellite.downlink ref: infiltration stamp: briefing Something funny is going on here. Aside from the token forces you've already taken out, this base is practically deserted. We've found only 16% of a typical garrison. Of course, we still don't know what's inside the shielded section. One thing we do know is that there is an entrance to the deep tunnels after all. It's on the other side of the mountain, a railway that runs for half a mile underground, then bridges a ravine, goes back into the ground, and looks like it stops somewhere inside. There's no exit on the other cliff.

satellite.downlink origin: orbital transmit destin: satellite.downlink ref: infiltration stamp: briefing And another 7 miles beyond that there's an isolated building that no one can figure out. Externally we ID it as a Pfhor storage unit, but it doesn't act like one. No ships have arrived or left. We haven't detected TME backlash or any working teleporters at all. It has no supply conduits. No transmissions on any band, although it does have quite a rig, one that could go interplanetary if they powered it up. And there are no life forms inside. As soon as you finish up here we'll try to bring back your dropship and send you in. That is all. Continue with your mission.

satellite.downlink

terminal 3

unfinished

remote.display { transmit recieved } { transmit source: unknown }

remote.display origin: <none specified> destin: remote.display ref: urgency stamp: <none specified> I see message recieved. Transmission through lockdown difficult so brevity. Nearby switch allows access to launch area, in east central building. Attempt further contact upon insertion.

remote.display

terminal 4

unfinished

inventory.monitor

inventory.monitor origin: inventory.monitor destin: inventory.oversight ref: cyclical report stamp: report Current shipment: 1 vehicle on examination pad 1 vehicle on conveyor 5 vehicles on main lift Report ends.

inventory.monitor

terminal 5

unfinished

Confused yet?

Look around... This room was a lot of fun to build. ;) This scenario took way too long to finish, if I wasn't so lazy it would have been out long ago. Such are the perils of going to college and Forging simultaneously. At least I'll learn something useful from my time here ;) Also used to create this were Hex, Sound Editor, ClarisWorks, PoV-Ray, Strata Mediapaint, the Map Viewer, and a ton of little programs whose name I forgot. No animals were hurt (that much) in the making of this scenario. Um... Shave the whales! Beware of low-flying deer! All hail the Walnut! Brak for President! Move out! Lock and load! Happy birthday! And stay frosty! There's more to say, but we'll let it wait until the second secret terminal; it's easier to find but harder to read. Good hunting!

Try getting back to the teleporter ;)