1: Ghar'hima ship

terminal 0

unfinished

srt.ell•8=ood

You are currently in one of the inactive stasis chambers aboard the starship Ghar'hima. I am blocking their scanners for the moment, but they most likely already know you're aboard, even if they can't pinpoint you. Don't stay where you are. I'm going to take a quick scan of the ship. Find another terminal and I'll brief you there.

circum.end.111

terminal 1

unfinished

circumfeed.elevat-0010

It seems the Pfhor weren't ready for this, hopefully you can use the element of surprise to your advantage. The Stak'pha ships are equipped with non-particle fields. A type of solid light, to be simple, as pictured on the left. You must insert a security card of stamp: approval or higher into the slot on the right to disable the field, as is per usual. I'm going to have to run a more detailed scan to locate the security card for you. Find another terminal, and i'll see what choices are available to me.

circumfeed.end.811

terminal 2

unfinished

The card's location is here, on the visual display. The picture on your left show the two teleporters that will take you to the lower accented fluid transfer station. You will exit via the ships subsystem teleporters, instead of the usual tracking and nav technique. Either the Pfhor love antiques, or they were expecting us. Either situation is meaningless now, we have them. Our grip on their ship has increased with every compiler you've destroyed. Soon security will be frayed enough to let my subsystems handle their approach. I think i'll drop them in that asteroid field ahead of our own station.

The card's location is here, on the visual display. The picture on your left show the two teleporters that will take you to the lower accented fluid transfer station. You will exit via the ships subsystem teleporters, instead of the usual tracking and nav technique. Either the Pfhor love antiques, or they were expecting us. Either situation is meaningless now, we have them. Our grip on their ship has increased with every compiler you've destroyed. Soon security will be frayed enough to let my subsystems handle their approach. I think i'll drop them in that asteroid field ahead of our own station.

terminal 3

unfinished

I'm reading massive conduit failures aboard the ship. I assume this is your doing. The ship is not yet leaderless, some of the Pfhor who haven't died brought many A-class cyborg out of their meta-sleep hyperawareness They must believe they are their last option. They are probably right.

terminal 4

unfinished

The green Hunters are stronger than the ones you have fought before, but they still have the same weakness to plasma weapons. My weapons techs were in the process of tweaking some of your weapons, when they were captured by Stak'Pha infiltration group twelve and taken to the coercion chambers much like our old friend Cpl. Adnes-Ramone, so I've had to finish the changes myself. It took longer than I had anticipated. The old bootleg version of the fusion pistol has been replaced. Your plasma cannon is much more capable, and has been outfitted with crosshairs that are sensetive to your own battle armor's electronics.

Also, as per request from human Command, some modifications to the grenade rounds for your assault rifle have been made. They now carry small fusion charges, for the sensitive circuitry that the Plasma and Fusion weapons weaken. The most noticable modification I was able to complete for your Plasma Cannon was a faster firing rate, since a good deal of the equipment on board here was damaged in the attack. I suggest saving fusion grenades for the Stak'Pha Hunters.

terminal 5

success

Good. I never exptected this from you, impressive. But don't let this success go to your head, we got more dangerous missions to accomplish. Now, As much as I appreciate your work here aboard the ship, the Destregha's reactor is near turning into molten slag, if we're not quick about it, much of the ship's usefulness will go with it.

terminal 6

success

Yes, this is the secret terminal for the Ghar'Hima ship. How clever of you to find it. I hope you're clever enough to survive the coming level.